

“We HIGHLY recommend you throw your thoughts, comments, concerns and concepts you would like to be changed, or added/removed from this project.

How are you planning on involving the Community in your development process? “We will be planning on increasing the price of the game once it is released out of Early Access.įrom there that should be the only price increase.” Will the game be priced differently during and after Early Access? “Currently the game has a basic campaign with minimal level design, also a basic multiplayer networking and a single game mode to mess around in.” What is the current state of the Early Access version? Single player Gamemodes starting with the current zombie defense, to slingshots of destruction, and many others.” All ranging from easy and relaxing, to challenging and thoughtful levels. Single player Campaign with at least 50+ unique levels. Game modes could include tower defense, build offs (bridges, supports, etc.) “The scope of our project is to not only include the main campaign, but to include an in depth multiplayer, as well as many single player game modes.Ī strong multiplayer networking system, allowing you to play with friends in game modes or an in depth Co-Op campaign.
#Sandbox gmod maps steam full version
How is the full version planned to differ from the Early Access version? If in the case there is much more content that is planned, or introduced by the community, and seems like the game isn't at strong point, that could push it further into 2020.” This will give us plenty of time to form a strong basis of the game and attempt to release a full V1.0 out to the community. “We plan for this game to stay within Early Access until roughly 2020 We are choosing to put this game into Early Access simply because we have our ideas but not everyone could agree, so the community could help shape game modes, and play style tweaks to ensure this game is polished, and fun for everyone, not just us!”Īpproximately how long will this game be in Early Access? We would love feedback on ideas you have in mind that you would like to see implemented into Sandbox Anything! We plan to add many new levels, featuring different systems, this can include Pulley systems, Bouncing Objects/World Statics, Flying Anchor Blocks, and many more. Currently the game serves as a basic engine, allowing you to play with the various physics-enabled levels, creating many structures with your imagination!
